OpenLexocad  27.1
Topo::MeshTool Member List

This is the complete list of members for Topo::MeshTool, including all inherited members.

convertMesh2Brep_by_Face_Stiching(pConstMesh mesh, std::vector< std::vector< Geom::Pnt >> &defectPolygons)Topo::MeshToolstatic
convertMesh2Polyhedral(pConstMesh mesh, std::vector< std::vector< Geom::Pnt >> &defectPolygons)Topo::MeshToolstatic
convertMesh2Shape(pConstMesh mesh, std::vector< std::vector< Geom::Pnt >> &defectPolygons)Topo::MeshToolstatic
convertMesh2Shell(pConstMesh mesh, std::vector< std::vector< Geom::Pnt >> &defectPolygons)Topo::MeshToolstatic
convertMesh2Solid(pConstMesh aMesh, bool prefer_stiching, bool onlyClosedSolid, bool mergePlanarFaces)Topo::MeshToolstatic
copy(pConstMesh mesh, bool deepCopy=false)Topo::MeshToolstatic
getCreaseAngle(pConstMesh mesh, float &angle)Topo::MeshToolstatic
getElementsFromOMFFile(Core::CoreDocument *doc, const Base::String &fileName, double scaleFactor=1., bool terrain=false)Topo::MeshToolstatic
getMesh(pConstMesh mesh, std::vector< Geom::Pnt > &nodes, std::vector< int > &model, std::vector< Draw::SurfaceStyle > &surfaceStyles, std::vector< int > &faceIndices, std::vector< int > &surfaceStyleIndices, std::vector< Geom::Pnt2d > &textureCoords, std::vector< int > &textureCoordIndices, std::vector< Topo::LineItem > *lineItems=0)Topo::MeshToolstatic
isClosed(pConstMesh mesh)Topo::MeshToolstatic
isPlanar(pConstMesh mesh)Topo::MeshToolstatic
makeMesh(const std::vector< Geom::Pnt > &nodes, const std::vector< int > &model, const std::vector< Geom::Pnt2d > &textureCoords, const std::vector< int > &textureCoordIndices, const std::vector< Geom::Pnt > &normals)Topo::MeshToolstatic
makeMesh(const std::vector< Geom::Pnt > &nodes, const std::vector< int > &model)Topo::MeshToolstatic
makeMesh(const std::vector< Geom::Pnt > &nodes, const std::vector< int > &model, const std::vector< Geom::Pnt > &normals)Topo::MeshToolstatic
makeMeshFromBrepData(pConstBrepData data)Topo::MeshToolstatic
MeshTool(void)Topo::MeshTool
triangulationToMesh(pConstShape shape)Topo::MeshToolstatic
triangulationToMesh(pConstShape shape, bool highQuality, std::vector< int > *newToOldFaceIdxMap=0)Topo::MeshToolstatic
~MeshTool(void)Topo::MeshToolvirtual